Relational Love: Exchange, Introjection, Signification Riffing on a Butler quote about love. 4 pages.
Anxiety and Whimsy in Videogames Idiosyncratic approach applying psychoanalytic theory to videogames such as MINECRAFT, DARK SOULS, KATAMARI DAMACY, SIM CITY and SKYRIM. 18 pages.
On the Phenomenon of the Harlem Shake Meme A few ideas about the pre- and post-drop phases of the Harlem Shake meme corresponding to the two temporalities, chronological and ainological time (or waking and dream time), and the invasion of the conscious by the unconscious or invasion of the “daytime” Apollonian Oedipal world by the “nighttime” Dionysian dreamworld. 3 pages.
Barriers to Art – Negative Transference as Artistic Strategy (PDF) Negative transference is a psychoanalytic term describing a feeling of ill-will, resentment, resistance or general hostility, typically towards the analyst. In this essay are examples of content creators who have utilized such a strategy of negative transference — making the audience dislike the creator — as a way of actually engaging the audience more. Examples include “love-to-hate” radio personalities like Howard Stern as well as author George R.R. Martin whose fans have a love-hate relationship with him: they love his characters but hate the grim fates he decided on for those same characters. This essay is a short stream-of-consciousness piece about what happens when creators antagonize those who engage with their creations, and if it’s possible to induce the audience into a feeling of hostility as a way of getting them to invest more in one’s work (which is potentially a powerful tool for storytellers looking to capture the interest of their audience). This essay explores the idea of utilizing negative transference as a means of engaging with the audience, of gaining ground in their psyche — because if it’s your goal to be engaging, it’s better to make them hate you than feel utterly indifferent about you. 27 pages.